SPEAKING AND CONSULTANCY
Contact us at firstname.lastname@example.org. Previous gigs include:
Storytelling and Games Conf Vienna
Transmedia London at BAFTA
A subterranean Victorian fantasy with a cult reputation. Almost a million words of vivid, sardonic life in the underworld.
“Beautifully moody and lusciously written”
Winner of The Escapist’s Best Browser Game, 2009.
“Rich with clever machinations… Far and away the best browser game of today. Why? Flavour and story.”
- The New Yorker
Supported and funded by Random House, Black Crown is powered by Failbetter Games’ StoryNexus platform, with special functionality created for the Black Crown project. Additional features by Popleaf.
The author will be revealed on launch.
TALES OF FALLEN LONDON: THE SILVER TREE
Our Kickstarter campaign for this Fallen London spin-off got funded in just seven hours, thanks to our wonderful fans.
A dark tale of espionage set in the Paris of Cardinal Richelieu, and the first game to be built entirely on the StoryNexus platform.
THE NIGHT CIRCUS
A transmedia project built for Random House to promote Erin Morgenstern’s bestselling novel of the same name.
Winner of the FutureBook award for Best Digital Marketing Campaign, 2011
Winner of the BMA Bookseller Best Marketing Campaign, 2012
“Failbetter have shown a grasp and appreciation of the text which I have rarely seen in other creative agencies.”
- Dan Franklin, Digital Publisher, Random House
An interactive story about death, happiness, relationships and kittens, aimed at 14-16 year-olds, built with the generous assistance of Channel 4 and ChildLine.
A collaborative story project for O2 and NixonMcInnes. Two dozen Twitter users provided the photographs: we provided the story.
See how it ended.
“It’s a startlingly simple concept, but undoubtedly brilliant…a brain-ticklingly good and bittersweet journey.”
- the Center for Serious Play
AN EXPEDITION WITH MR MIRRORS
A live Fallen London event. We ran it in partnership with A Door In a Wall at the V&A Museum on 26th March 2010, as part of Hide & Seek‘s Playgrounds evening. Around 350 players solved puzzles to choose memories of Vengeance, Mystery or Desire; salted their unfolding history with Hope or Doom; and found out who they were.
Playgrounds at the V&A from Hannah Nicklin on Vimeo.